clydecat wrote:
Oh, like maybe a controller that has motion sensors, so as you ride, you are 'chasing' whatever is the point of the game, and the motion controller that you hold lets you steer, and fire whatever weapon neeeed. That would be a kick!
Right! The old Expresso bikes had a very bad game that involved riding around and picking up coins of the right color so you could then ride over these Chinese dragons and destroy them. It was a horrible and un-fun game (in large part because it took far too long to get anywhere), but it was refreshing that it was at least trying to be something else. There are a lot of one-button games in existence, between the old console/ arcade games and the new touch-screen games, and there could even be control based on smoothness of cadence or power to go with a controller or USB keyboard. But something different from a computerized group ride. How many of those do we need? And I still wind up rolling my eyes, loading up a workout in TR, and watching Netflix, because that's more engaging than Zwift for me.
The point is, ladies and gentleman, that speed, for lack of a better word, is good. Speed is right, Speed works. Speed clarifies, cuts through, and captures the essence of the evolutionary spirit.