That's specifically referring to advertising overreporting, which took place in a time period well before this one.
Facebook has since partnered with MOAT for ongoing viewability tracking, which measures the actual dwell time on a specific piece of content and measures the percentage of the piece of content that was viewable in screen. This is generally how you wind up with the discrepancy between initial impressions and actual views.
250K was about the ballpark figure I had. The only technical difficulty we had all day was the transition from the first to the second block (to those wondering, Facebook has a capacity limit for length, which is why you have to transition streams.) But even that was timed pretty well for us - didn't miss much of anything.
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Editor-in-Chief, Slowtwitch.com | Twitter
Facebook has since partnered with MOAT for ongoing viewability tracking, which measures the actual dwell time on a specific piece of content and measures the percentage of the piece of content that was viewable in screen. This is generally how you wind up with the discrepancy between initial impressions and actual views.
250K was about the ballpark figure I had. The only technical difficulty we had all day was the transition from the first to the second block (to those wondering, Facebook has a capacity limit for length, which is why you have to transition streams.) But even that was timed pretty well for us - didn't miss much of anything.
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Editor-in-Chief, Slowtwitch.com | Twitter