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Re: New 3D Trainer Program w/pics (ANT+, MAC/PC) [heliix]
packetloss wrote:
How does course customization work? Is it static graphics or randomly generated based on the incline/decline of the course?


There is no course customization. All I have planned at the moment are a set of tracks through different scenery types. Right now the track I'm using is a 5km curvy loop through a forest, and is 100% generated by the code based on some random numbers.

VO2Matt wrote:
One thing that would be really cool would be the ability to load a ride and race a ghost rider. So you could perform a TT and then race yourself.....



heliix wrote:
What would be cool is to use a ghost pacer as an interval start and stop.
You keep up with the pacer for intervals and the ghost pacer slows down when the interval is in the rest period.


The ghost pacer is partially in there to race past performances, but I hadn't considered using it for intervals. I could see that maybe working nicely.

3Dealz wrote:
My only concern with something with that much graphics is the amount of power it needs to run it smooth on a pc or mac. I've been using trainer road all year and even though they kept graphics to minimum unless you are running sufferfest videos, I still from time to time loose ANT+ signal because my computer decide to do something else


It does take a decent amount of computer power, but I have it running on a $500 mac mini so the program does scale to a certain extent. Just how slow is your PC? It's going to be similar to PC games, if you want the fanciest highest res graphics you'll need a nice video card - however - slower graphics cards will still be usable at lower resolutions and with a few less features turned on.

Thanks for the other comments guys. I don't foresee merging with Trainer Road as I think we're going down very different paths towards different end results.
Last edited by: jmX: Apr 18, 12 18:22

Edit Log:

  • Post edited by jmX (Cloudburst Summit) on Apr 18, 12 18:22